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Introduction

Lexical is an extensible JavaScript web text-editor framework with an emphasis on reliability, accessibility, and performance. Lexical aims to provide a best-in-class developer experience, so you can easily prototype and build features with confidence. Combined with a highly extensible architecture, Lexical allows developers to create unique text editing experiences that scale in size and functionality.

Lexical works by attaching itself to a contentEditable element and from there you can work with Lexical's declarative APIs to make things happen without needing to worry about specific edge-cases around the DOM. In fact, you rarely need to interact with the DOM at all in most cases (unless you build your own custom nodes).

Modular Design
Modular architecture allows fine grained control over functionality

The core package of Lexical is only 22kb in file size (min+gzip) and you only ever pay the cost for what you need. So Lexical can grow with your surface and the requirements. Furthermore, in frameworks that support lazy-loading, you can defer Lexical plugins until the user actually interacts with the editor itself – which can greatly help improve performance.

What can be built with Lexical?

Lexical makes it possible to easily create complex text editing experiences that otherwise would be very complex with the built-in browser tooling. We built Lexical to enable developers to move-fast and create different types of text experiences that scale to specific requirements. Here are some (but not all) examples of what you can do with Lexical:

  • Simple plain-text editors that have more requirements than a <textarea>, such as requiring features like mentions, custom emojis, links and hashtags.
  • More complex rich-text editors that can be used to post content on blogs, social media, messaging applications.
  • A full-blown WYSIWYG editor that can be used in a CMS or rich content editor.
  • Real-time collaborative text editing experiences that combine many of the above points.

You can think of Lexical as a text editor UI framework. Whilst Lexical is currently only usable on the web, the team is also experimenting with building native versions of Lexical for other platforms. At Meta, Lexical powers web text editing experiences for hundreds of millions of users everyday across Facebook, Workplace, Messenger, WhatsApp and Instagram.

Lexical's Design

Conceptual View

The core of Lexical is a dependency-free text editor framework that allows developers to build powerful, simple and complex, editor surfaces. Lexical has a few concepts that are worth exploring:

Editor instances

Editor instances are the core thing that wires everything together. You can attach a contenteditable DOM element to editor instances, and also register listeners and commands. Most importantly, the editor allows for updates to its EditorState. You can create an editor instance using the createEditor() API, however you normally don't have to worry when using framework bindings such as @lexical/react as this is handled for you.

Editor States

An Editor State is the underlying data model that represents what you want to show on the DOM. Editor States contain two parts:

  • a Lexical Node Tree
  • a Lexical Selection object

Editor States are immutable once created, and in order to update one, you must do so via editor.update(() => {...}). However, you can also "hook" into an existing update using node transforms or command handlers – which are invoked as part of an existing update workflow to prevent cascading/water-falling of updates. You can retrieve the current editor state using editor.getEditorState().

Editor States are also fully serializable to JSON and can easily be serialized back into the editor using editor.parseEditorState().

Reading and Updating Editor State

When you want to read and/or update the Lexical node tree, you must do it via editor.update(() => {...}). You may also do read-only operations with the editor state via editor.getEditorState().read(() => {...}) or editor.read(() => {...}). The closure passed to the update or read call is important, and must be synchronous. It's the only place where you have full "lexical" context of the active editor state, and providing you with access to the Editor State's node tree. We promote using the convention of using $ prefixed functions (such as $getRoot()) to convey that these functions must be called in this context. Attempting to use them outside of a read or update will trigger a runtime error.

For those familiar with React Hooks, you can think of these $functions as having similar functionality:

FeatureReact HooksLexical $functions
Naming ConventionuseFunction$function
Context RequiredCan only be called while renderingCan only be called while in an update or read
Can be composedHooks can call other hooks$functions can call other $functions
Must be synchronous
Other rules❌ Must be called unconditionally in the same order✅ None

Node Transforms and Command Listeners are called with an implicit editor.update(() => {...}) context.

It is permitted to do nested reads and updates, but an update should not be nested in a read. For example, editor.update(() => editor.update(() => {...})) is allowed.

All Lexical Nodes are dependent on the associated Editor State. With few exceptions, you should only call methods and access properties of a Lexical Node while in a read or update call (just like $ functions). Methods on Lexical Nodes will first attempt to locate the latest (and possibly a writable) version of the node from the active editor state using the node's unique key. All versions of a logical node have the same key. These keys are managed by the Editor, are only present at runtime (not serialized), and should be considered to be random and opaque (do not write tests that assume hard-coded values for keys).

This is done because the editor state's node tree is recursively frozen after reconciliation to support efficient time travel (undo/redo and similar use cases). Methods that update nodes first call node.getWritable(), which will create a writable clone of a frozen node. This would normally mean that any existing references (such as local variables) would refer to a stale version of the node, but having Lexical Nodes always refer to the editor state allows for a simpler and less error-prone data model.

[!NOTE] editor.getEditorState().read() and editor.read() will use the latest reconciled EditorState (after any node transforms, DOM reconciliation, etc. have already run). Any pending editor.update calls that were not scheduled with discrete: true will not yet be visible unless you call editor.read(() => { /* callback */ }, { pending: true }). When you are in an editor.update, you will always see the pending state.

DOM Reconciler

Lexical has its own DOM reconciler that takes a set of Editor States (always the "current" and the "pending") and applies a "diff" on them. It then uses this diff to update only the parts of the DOM that need changing. You can think of this as a kind-of virtual DOM, except Lexical is able to skip doing much of the diffing work, as it knows what was mutated in a given update. The DOM reconciler adopts performance optimizations that benefit the typical heuristics of a content editable – and is able to ensure consistency for LTR and RTL languages automatically.

Listeners, Node Transforms and Commands

Outside of invoking updates, the bulk of work done with Lexical is via listeners, node transforms and commands. These all stem from the editor and are prefixed with register. Another important feature is that all the register methods return a function to easily unsubscribe them. For example here is how you listen to an update to a Lexical editor:

const unregisterListener = editor.registerUpdateListener(({editorState}) => {
// An update has occurred!
console.log(editorState);
});

// Ensure we remove the listener later!
unregisterListener();

Commands are the communication system used to wire everything together in Lexical. Custom commands can be created using createCommand() and dispatched to an editor using editor.dispatchCommand(command, payload). Lexical dispatches commands internally when key presses are triggered and when other important signals occur. Commands can also be handled using editor.registerCommand(handler, priority), and incoming commands are propagated through all handlers by priority until a handler stops the propagation (in a similar way to event propagation in the browser).